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Memorial Day Honor; The 1% of the 1% of the 1%

A hundred years ago, when I was incarcerated in the Benning Penitentiary for Recidivists, a fellow Recidivist stated that "in every attack someone is making a frontal attack." I would love to believe that this wisdom came from the be-spotted lips of James "Shitmouth" Murphy...but honestly, that may be wishful thinking. At this stage, I can't really be sure. As is, instead of the expansive, "love everyone" bullshit of the day; I would like to honor the 1% of soldiers, airmen, sailors, and marines of the 1% that have actually served of the US population, that have had to be that someone making a frontal attack. God bless you. Your country hasn't a clue what you have done for them.

Painting

Finished painting my US Army (or Marine) and Imperial Chinese artillerymen for the Boxer Rebellion. Pictures due out. Also realized I need to update the Dark Heresy logs. No game this Friday, but then it will be off to Detroit for me until the next Friday. So maybe I'll catch up while in a hotel room.

Chapter III: Amongst the Missing

Cast Z/Karna – young feral world hitwoman Trantor the Bald/Flem the Hairy – Old, bald, psyker Red/Rabba – Ex-Catachan (feral world) Imperial Guardsman Littilus – Off learning a new psykic power under the auspices of the Inquisition Barbosa/Drake – Red Redemptionist Cultist of the God-Emporah! Drustos/Flare – an Adeptus Mechanicus with a big nose and passion for killing hereteks On Scintilla, the group from Chapters 1 & 2 is introduced to Drustos, a tech-priest, with the comment – your group needs brains. After a month of training in ciphers and covert tradecraft, the tentative Inquisitorial Acolytes are released from the Tricorn to establish cover lives in the capital hive Sibellius. Z soon finds a fixer named Lionus who sets her up with lucrative work breaking debtor’s legs and murder. Red gets hired as a guard/chauffer at the uber-wealthy Falconni family’s estate in the Upper Hive. Outfitted in the Falconni militia’s uniform; double-breasted cobalt blue...

Chapter II: Warp Riders

I tried to catch all of the action, but really this is just a summary from memory. We used to have one player make notes, and kinda fell out of the habit. May have to resurrect that role as I know that I have missed some pretty funny events (that just seem to pop-up in tabletop rpgs). Cast Z – young feral world hitwoman  Trantor the Bald – Old, bald, psyker  Red – Ex-Catachan (feral world) Imperial Guardsman  Littilus – Imperial psyker Barbosa – Cultist of the God-Emporah!  After the events on Sepherus Secundus, our recruits reboarded the Brazen Sky to continue their journey.  They were greated by Helias, the Armswoman Militant of the Brazen Sky. Helias made sure first that there are no stowaways amongst you, and that you are who you say that you are. In the background you notice that Captain Soloman Kaine has taken advantage of the unexpected stop to load up on some of the ore that Sepherus Secondus is known for…commerce moves on. The s...

Dark Heresy: Chapter I: Shattered Hope

Our Friday night gaming group has let me start a Dark Heresy campaign. These are out stories... Cast Z – young feral world hitwoman  Trantor the Bald – Old, bald, psyker  Red – Ex-Catachan (feral world) Imperial Guardsman  Littilus – Imperial psyker  Barbosa – Cultist of the God-Emporah!  A diverse group is enroute for the Callaxis Sector capital planet of Scintilla aboard the massive voidship The Brazen Sky . Coming from different worlds and backgrounds, somehome each of them has attracted the attention of the Imperial Inquisition. When the Brazen Sky drops out of warp for a scheduled cargo pick-up on the mining world of Sepherus Secundus, the ship’s celestrial choir received a telepathic message from the passenger’s new masters on Scintilla. There has been a miner uprising on Sepherus Secundus and in the course of repressing the miners, the Imperial Guard (the army) have found something calling for Inquisitional investigation. Since the rec...

The Americans

So I've been enjoying the television show The Americans about a pair of deep cover KGB agents in Northern Virginia in the 1980's. It makes good television; the acting and writing is well done, and the set-up appeals to the same part of us that like gangster or crime dramas - with greed replaced by a morality and patriotism, but to another country. Great character development, plotting, meta plotting, and originality. I recommend it, but story reading now if you are interested - spoiler alert! After watching the season finale, I was struck by the story within the story. On the surface it was a classic season ender with the husband and wife team coming close to being caught by the FBI yet managing to not only survive to face a new season, but also finding solace in each other...very moving and very trope. What I like was the four or so Easter Eggs hidden in the stories of the supporting and in many ways "extra" characters. The agents handler, played by the amazing...

Random Activities Before Hitting the Road

I am heading out on the road for work this week, so I've been catching up on yardwork, housework, and hobbies. Finished painting some wild looking resin pumpkin monster scenery I picked up at the 2012 Cold Wars. Look pretty kewl and I may try to build a Halloween One Shot around them....thinking. Finished "dipping" and sealing a collection of 15mm Napoleonic era Ottomans, 15mm 1870 Prussians, and my Old Glory Army 25/28mm Pirates. I used the MinWax Polyshades Walnut. It gives a shade of brown that is light enough for the 15mm guys, although I still like a little more dark to make the faces of the 25mm guys "pop". The seal looks shiny, but I've come to appreciate the coating for when greasy fingers start moving the painted lead over the battlemap. For any interested; my paint routine is usually; 1) clean figures 2) base to paint stand (a cut of cardboard - to keep steady while painting) 3) prime (black, dark grey, or sometimes although not often, wh...