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Showing posts from 2016
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Played in a wonderfully crazy Dungeon Crawl Classics game last night hosted by Stephen Murrish on G+. It was a great funnel with 0-levels making deals with demon lords for the resurrection of their pony, rabbits with murderous intent, root babies trading secrets for blood, intelligent ape/orcs, and this guy..

Dungeon Crawl Classics - Old West Style!

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My first effort as part of DCC's Road Crew 2016 was ALSO a Black Powder Black Magic funnel! (Creepy Minds thinking alike - see James August Walls own detailed write up). I was definitely influence by having a nice collection of 25mm western minis and a number of old west miniature buildings... My scenario was based on the old Boot Hill rulebook scenario the Battle of Coffeyville. In the original, the Dalton gang was robbing two town banks at once and the townsfolk were trying to gun them down. Since this is DCC, the Darlton gang also had employed a necromancer as a diversion in exchange for some of the "ghost rock" in one of the banks. The Daltons were all 1st or 2nd level warriors and only had to make it out of the bank for the necromancer to bring on his zombie army at the other end of town (ie Boot Hill).   To add some spice for the players, each player's four zero levels represented a group in the town; sheriff and deputies, town drunks, Mexican cowboys, I...